﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class SiFangDirButtonClickController : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}

    void OnMouseDown() {
        EventManager<string>.TriggerEvent(MyEventType.SiFangDirButtonClickEvent,gameObject.name);
    }
}
